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U.S. builds supercomputer with game units

Sony's new PlayStation 3 video game system sits on a shelf in the stockroom at a Circuit City store in Downers Grove, Illinois on November 16, 2006. The device, which retails for either $500 or $600, depending on the model, goes on sale at select cities nationwide at midnight on November 17. (UPI Photo/Brian Kersey)
Sony's new PlayStation 3 video game system sits on a shelf in the stockroom at a Circuit City store in Downers Grove, Illinois on November 16, 2006. The device, which retails for either $500 or $600, depending on the model, goes on sale at select cities nationwide at midnight on November 17. (UPI Photo/Brian Kersey) | License Photo

CLEVELAND, Nov. 30 (UPI) -- The U.S. Air Force used 1,760 Sony Playstation 3 video game consoles to create a supercomputer at about a tenth the normal cost for such a setup, officials say.

Named the Condor Cluster and to be unveiled Wednesday, it's the fastest interactive computer the Defense Department has, the Air Force said.

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Researchers under the command of Wright Patterson Air Force Base near Dayton, Ohio, harnessed the computing power of off-the-shelf PlayStation 3 consoles linked to more traditional graphical processing computer components, The (Cleveland) Plain Dealer reported.

The Condor Cluster can be used to solve image-matching problems and assist in surveillance situations, using radar enhancement and pattern recognition capabilities, the Air Force said.

The total cost of $2 million is about 10 to 20 times cheaper than what a tradition supercomputer system would cost, Air Force officials said.

Harnessing video gaming technology for super computing may seem unusual but "unusual is a relative term," said Larry Merkle, assistant chairman of the Department of Computer Science and Engineering at Wright State University.

Video game consoles were developed with cutting-edge graphics capabilities and the ability to handle extensive numerical computations, he said.

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