NEW YORK, May 23 (UPI) -- British film director Gareth Edwards says it was important the computer-animated, title character in his blockbuster Godzilla resemble the iconic monster moviegoers have loved for decades, but also be scary enough to satisfy 21st-century audiences.
"We said to the designers, 'You have to frame it in a way we get that it's Godzilla, but try to update it.' We said: 'Imagine it's 60 years ago and Godzilla is a real animal. He really exists and he comes out 60 years ago and he was witnessed by people in Japan and no one took a picture, but they went running and screaming back to Toho Studios -- which made the original films -- and tried to describe him to them and they went off and made all the movies we know and love. And, in our film, the idea is you're going to get to see the original animal that they witnessed.' You should be able to co-relate it and go, 'Oh, I see from the description how they'd arrive at that guy in a suit [for the 1954 original,] but that would give us a bit of license to bring it up-to-date a bit and make it more realistic, potentially," Edwards told UPI at a recent roundtable interview in New York.
"The main thing I tried to do was refine the shapes and just give it a little bit more aggressive lines in the face and a straighter, sharper silhouette, so it feels a little bit more fierce."
Co-starring Bryan Cranston, Ken Watanabe, Aaron Taylor-Johnson and Elizabeth Olsen, Godzilla was No. 1 at the North American box office when it opened last weekend. A sequel is reportedly in the works.